General changes and bug fixes:
Changes in netcode to aid for smoother gameplay
Added option to change player region and show network connection with the other player to ensure smoother gameplay
Main menu revamped for ease of use on all platforms
Deck Editor revamped to accommodate for mobile devices and general consistency
Added player disconnection messages
Diagonal movement has been removed
Regenerator no longer heals while Burned
Touch controls have been revised to not require lifting your finger to perform an action
Added tile effects. Tiles can now dynamically change states beyond player ownership.
Added cracked state and broken - In this state, the tile will break when a player steps off and cannot be moved onto until it regenerates in 20 seconds. The regen time is a placeholder for balance purposes.
Added the "grounded" state for various attacks such as Frost Wave. In this state, attacks do not go through broken tiles, and some attacks even stop after reaching a broken tile.
Added new taunt "Thinking"
Auto Stopper now reduces target's auto attack by 20 (2 levels) instead of resetting auto attack damage to 10.
Particle Sword changed to Fade Slash. Fade Slash is a forward slash that hits the column 3 units in front
Damage changed from 100 to 120
Fuel Cost changed from 4/4/4 to 5/5/5
Charge Pike changed to Frost Pike
Now Ices opponent on contact
Changed from a Midrange to a Control card
Fuel Cost changed from 4/4/4 to 8/6/4
Burst Cannon changed to Shock Cannon
Stuns on impact
Fuel Cost changed from 3/3/3 to 6/5/5
Damage changed from 100 to 70
Icy Wind now has hitstun on impact
Gigaton Punch damage changed from 100 to 120 and color has been changed to red
Xplosion now cracks every tile it hits
Reclaim is now a new attack that targets the player's original 3x3 tile space and reverts all stolen tiles within that 3x3 to its owner's possession. Also knocks opponents back.
Fuel Cost changed to 15/14/13
All mods no longer grant 150 EX on use.
Superarmor changed to only activate while attacking. A player with Superarmor on can still get hitstunned when idle or not attacking.
Reclaim's original effect is now called Tile Burst. Still only activates on successful hit, and does not Advance if you are ahead on the board state.
Fuel Cost changed from 14/12/11 to 10/7/6
Earthbreaker - Hammer that deals 70 damage and cracks tiles in a straight line with a grounded shockwave. Direct impact point blank deals double damage
Fuel Cost is 4/7/9
Excavate - Breaks and throws tile in front of player if it isn't already missing in a forward line.
Fuel Cost is 3/6/7